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Questing Simulator

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Devlog

  • SPIKE REPORT, Week 8-9
    October 20, 2019 by A_S293
    SPIKE TITLE - Quest Rework and Load Screens Context Learning how to create Loading Screens, Understand Source Tree in depth as well as Rework the Quest System Goals Learning and Understanding the Basi... Continue reading
  • SPIKE REPORT, Week 6-7
    October 20, 2019 by A_S293
    SPIKE TITLE - Navigation Mesh Context Learning to Create Sound System and Trigger Events Goals Learning and Understanding the Basics of Game Sound Controller, Fixing the Continue Test, Quest Not Compl... Continue reading
  • SPIKE REPORT, Week 4-5
    October 20, 2019 by A_S293
    SPIKE TITLE - Quest Chains, NPC's and Dialogue Context The Goal is to create a probera chain of quest that can be accept through an NPC via a Dialogue System Goals Learning and Understanding the Basic... Continue reading
  • SPIKE REPORT, Week 2-3
    October 20, 2019 by A_S293
    SPIKE TITLE - Quest System Setup Context Setting Up a Basic Quest System Which can later be build upon for a Modernised Dungeon Seige Experience Goals Learning and Understanding the Basics of a Quest... Continue reading
  • SPIKE REPORT, Week 1
    October 20, 2019 by A_S293
    SPIKE TITLE - Navigation Mesh Context Learning how NavMesh works and how to set it up Goals Learning and Understanding the Basics of a Navigation Mesh We need to aslo know who to create a basic Naviga... Continue reading
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